When you leave town, you will be in the massive caverns and twisty, endless tunnels that make up Exile. The things you can do out here are similar to what you can do indoors, but slightly more restricted.
Moving around and casting spells work the same as in town. However, the spells
you can cast are a bit more limited. Looking works the same, although there will no longer be things to search (there are still signs to read).
The map button works the same. You will keep track of what you窶况e seen outside, and can call it back up. However, if you move a long way away from an area and then return, you may have forgotten what you saw the first time.
When you see a town, tower, fort or dungeon, move onto it to enter it.
As in town, you can find boats to get around on. Move onto a boat to board it, and steer the boat onto ground to disembark.
Watch out for waterfalls! Not only will they suck you down them, but when you fall down one you lose a bunch of food too.
There are three new buttons outdoors:
Rest (A tent, 窶腕窶): When you are far from a friendly town and a hospitable inn, this is your best option for recovering strength. When you press this button, you will settle down for a while and sleep. You will wake up, however, if a group of monsters gets close to you, and not get any rest in the bargain. It is usually best to rest in secluded areas.
You cannot rest if someone is poisoned, or if you don窶冲 have enough food to get through the night.
Save (Disk with arrow pointing to it), Restore (Disk with arrow out): These magical buttons enable you to make a 窶snapshot窶 of the current status of your game so that, should you get killed, misplace the game-winning artifact, etc., you can return to the spot you saved at.
When you click on save, you can enter a name for the snapshot of your progress. When you restore, double click on the file you saved. You can also save from the pull-down 窶廡ile窶 menu. You can also save in town. See 窶楼ther options窶 below..
Recast Mage Spell ('M'), Recast Priest Spell ('P'): This has the last person who cast a mage (or priest) spell attempt to cast it again, on the same person (if it is a spell you cast on a PC).
There will still be combats outdoors. Occasionally, monsters will run up to attack you. When this happens, you will find yourself on a battlefield where you will fight the monsters, much as you would have fought them in town.
You can drop items outdoors, but when you do they窶决e gone forever. Should a PC die (of starvation, for example), the PCs items will appear on the ground the next time you enter a town or get in an outdoor combat.